Dear devs, please, fix archery (arrow) flight…
atm archery is server side. Server should confirm that arrow is start her fly, or it will not shoot. It will be consumed but not start the “attack”.
On live servers it is make archers totally unplayable due the ping…With 20 ping there is almopst not problem, but with 80+ u had a delay between u release mouse key and arrow really start “attac”. When ping is jumping (as we know there is impossible to have stable ping in Conan exiles at all, excep local server with no players online) arrows attack is totally random and arrows can go thought the player who stand still. Some times u did 5 shots and no hits…
Current projectile logic is:
- Client: i shoot an arrow
- Server: PING DELAY hm, let me check. Yes, you shot
- Client: I HIT HIM!!!
- Server: PING DELAY Do you? I have not saw that…sorry, try again later…
- Client: OK
Sometimes on step #2 you have such answer: Server: PING DELAY hm, no, you did not attack at all, sorry, try again later and ask me to check!
Epic…