The actual PvP isreally better than before. Se have a Variety now
but it is undeniable that there are some things still a little unbalanced.
The first is that the axe: it is the best and most versatile melee weapon today, especially if it is the yog’s touch (unbalanced damage/penetration). the axe manages to outdamage than the two-handed sword and still interrupts her combo.
mace: if you know how to play, it can be the weapon that does the most damage, but hás a low range.
sword: worst weapon currently. has no sunder, has less damage than ax. the only onde that is acceptable os the predatory blade and it is still suboptimal anyway.
archery: disregarding the server lag, the você damage is really high actually, but what I think is broken is the target lock. there shouldn’t be a target lock on the bow.
spear: now it sounds like a support weapon, with a good stun lock, but it consumes a lot of stamina and does little damage.
2h sword: good range in the first hit, good for deal against multiple melee opponents, but lose to the axe because of the absence of shield, which hurts too much with the bow being so powerful.
dagger: the dagger hitbox is buggy, several times you can’t hit the blow and the range of the heavy attack is small. The only good daggers are jhebbal and poison ones.
hammer: it became too slow and useless again.
As we can see. we have a meta. Bow, axe and shield.
i won’t lie, PvP is way better now, but archery os a little unbalanced. I can three shot anyone, as well as i can three hit kill anyone with yog’s touch. As i Said, i think they should remove target Lock from boas and maybe lower penetration a little bit. And for the axes, they are the best melee weapon nowadays, but the real broken thing os yog’s touch. They should reduce it’s damage/penetration.
And last but not least. There’s a weapon which cleanse buffs… This is the real broken thing lol.