Arcos tells you to go north

“Another new one, eh? I can smell it on you. Veterans tend to smell just a little more like despair. I’m Arcos, once a sailor, now a wanderer. You didn’t think you were the only one, did you? Hah! You should go north, there’s whole cities of Exiles up there.

Yeah, I guess you are right, why would anyone listen to arcos, I guess I am the only one that took the advise of the only NPC at the start, how naive, eh?

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Any further questions?

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A bit of a quibble. To know where Conan is, you have to unlock the Adventurer trait; this doesn’t happen until you are high level, so the folk you speak of, half naked, would have to take off their armor, possibly legendaries, and hold hands to Sepermeru.

FUNCOM did not tell us where the evil hyenas, or worse are, yet they very deliberate DO tell you to go north.

Pretty specific, wouldn’t you agree?

For information in case you would have read the message badly, I was talking about putting a muzzle at the hiyen and canibals.
With regard to a line of new players following Conan, it was an answer to the sentence of @Kapoteeni saying that Conan had left us on the spot without helping us and that in the face of the danger, he should have taken us by hand as assisted we are.

DSL English not being my native tongue The translator can sometimes induce error.
As for supermeru, the city is accessible from the beginning , not to wait, it is enough just to run to escape the hostiles present on the way . When I start a new game, I always go to Supermeru because there are chests with steel equipment, I arrive without incident (by running and I am generally lvl 5 on site.

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I very much apologize, I will edit my response and try to repair the damage. Again, please forgive me.

To do what you do, you will need knowledge that a new player doesn’t have.

Indeed, I agree, but a new player suspects that the south of the river is an area for beginners, it is enough for him to go on the other side of the river to report that the hostile are A little more raw than those present on the south side, so logically he understands that the more he will go to the north, the more the high tightness

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There is a wide area, as you know, between the swamp and the broken aqueduct; many, many possible paths that could lead north, and therefore reach the cities of exiles. Maybe I am the only one who tried to follow the direction of an NPC that inspires a bit of good will and helpfulness right out of the gate.

If one goes north, encounters enemies that tear one up, one does not keep going straight north; one might imagine there is a viable path somewhere along the shoreline and keep testing the electrified fence like a caged velociraptor in Jurassic Park. Whole cities of exiles might be interpreted as a starter area and social hub; hence, one might imagine that is where one should travel to.

Then again, one might not.

Although soon enough I understood the north was inaccessible at my level, my argument is simply that Arcos gives you deadly advice, and that as naive as I am, I wish he hadn’t said that. I come from Elder Scrolls Online, it is evident the model influenced my decisions.

I do not know if you played supporting the RPG or the MMORPG, but in this kind of games (real aussis for the adventure games with a level of, character which increases) the starting area is always the one or you appear the first times you played.
The more you move away from this area, the more the dificulted increases increases.
I do not know any games that are otherwise and for any player who had played an RPG or an action/adventure game the same as mine.
Assassin class (Origin, Odyssey, Vahalla) Horizon Zero Dawn & Forbiten West, the kingdoms of Amallur, Skyrim and adre Adventure / Action Games or RPG includes this mechanics. From the moment the player progressed by gaining levels the difficulty increases by elinging from the starting area. An informed and experienced player know this, why he would differ on Conan Exile

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Sorry bud, but that’s not his complete dialog.
Also, I must apologize regarding when he said that in his entire dialog.
Sure, that’s what he starts off with in greeting you.
However, I’m pretty sure there is at least one video in this thread that presents his dialog in its entirety.
Perhaps I’m wrong since I’ve found no such videos on the web. (There should be at least one and if I could find it, I would have posted the link to it here).
That bodes an ill omen for newbies with no “guidance” from those lavish wannabe builders and game players (you know… those guides).
But he does tell you more than just that.
I almost feel sorry for those who don’t take the time to indulge his entire dialog.
Most just want to get moving without a second thought and in going on that “you should go north” alone is more than enough to get anybody in trouble.
For some, that’s a nasty pill to swallow in getting their ass handed to them.
The thing is that his complete dialog (as far as I interpret it) is encouraging exploration, and not a directional edict to go there (given the risks taken to go that way). He does give some helpful, cautionary advice … such as be careful about getting too close to the ghost fence, and the risk of removing your bracelet. Then to leave it on and soon you’ll be seeing and hearing things (which game mechanics wise is common sense).
I learned a long time ago early on that taking that as some kind of specific guidance was a hazardous venture to undertake at best.
It seems a long time ago now that interacting with him awarded you an achievement, “Find someone to talk to”. Pretty much pointless now.

What I’m try to dig into here is more than just his statement: “you should go north”.
Obviously, if you’re following Razma’s journals (if you find them), it eventually leads you to the Archivist in the Nameless City (One of those cities) and then Conan in Sempermaru (another city). Those of which Arco is referring.
But you know, he says nothing about the undead living in what’s left of a sand storm ruined city. I suppose enough players who have impulsively rushed north have doubtlessly found that out the hard way.
Use to be just getting near the Nameless City started causing corruption. (not anymore though although that’s now limited to certain areas).

There are no signs for anybody to read that say, “don’t go here until you’re level XX and equipped for it”. That’s up to the player to decide at their own risk.
Fortunately, even as frustrating as that might be, we’re at least not permanently so dead that we have to start from scratch all over again. We have an opportunity to learn and put that to practice.

If nothing else, Arcos is or can be a stumbling block for players to figure out what to do next.

I’m also a player in ESO, Guild Wars and D&D

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no you are not wrong : just type arcos the wanderer in youtube and you’ll find some , I also posted the complete dialog option in this thread post 32 and 2 videos also post 83

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Thank you for that.

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Ok, so you think Arcos doesn’t give you bad advice; noted

Ok, so you think Arcos doesn’t give you bad advice; noted

Please don’t twist my words. I didn’t say “no one other than Boulderkin would do this”. I specifically said that not all players will behave the same and that players make different choices.

Arcos doesn’t say anything concrete about whether the north is good or bad, he just says the line you keep repeating as if it’s some form of evidence that a player MUST go north (which it’s not). It’s up to the player to interpret his words how they choose and then decide how to proceed.

I personally interpreted his dialogue as one of bitterness. After all, he’s dressed differently than the Exiles. If it’s so good in the cities, why is he living in a dilapidated boat hull by himself? Clearly, it’s either dangerous to get there and he decided not to go, or he didn’t like it there. That was MY interpretation and, again, considering that I was already struggling with some combat when I first started, I decided to stick with what was more familiar until I was more comfortable surviving.

The whole point of this post (and the previous one) is to support the idea that the game should not be changed just because some players make certain decisions. Some players fight bosses naked with stone daggers? If other players try this and fail, should the bosses be nerfed? No. There’s a boss crocodile very close to where Arcos is encountered. Players are not likely to have more than stone weapons when they see a 3-skull for the first time. Should that crocodile be changed so it’s a certain win? Again, no. If a player tries and fails to kill a 3-skull, they learn something and can come back and try again once they’re ready.

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And even if the player decides to go north and dies, it’s still up to the player to decide whether to spend “hours and hours” trying to recover their corpse. A corpse which, at that point, will have rags, stone weapons, sticks, insects, twine, and maybe some eggs, if you grabbed them from a shaleback nest.

Guess what fraction of players will end up doing that?

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Ok, so you think Arcos doesn’t give you bad advice; noted

I didn’t say that.
The only bad advice if anything is him suggesting you go north.
And seriously, that’s only if your curious enough to prove to yourself that you’re really not the only one (as he hints toward you maybe thinking that way).
You cannot say he didn’t give you a fair warning, UNLESS YOU WERE NOT LISTENING.
Are you the fresh meat or the “veteran”?
It’s what you decide to do that makes any difference.
That’s on you buddy.

Ah… okay. So you’re saying you’re tired of running into him and keep getting the same old horse dung every time?.
Who’s telling you to go see him? (Care to look around you?)
Or is there somebody there near you (in the same room as you) who’s whining in your ear every time they GO THERE?
Have you ever considered just IGNORING HIM after your first disasterous tango in believing he was ACTUALLY TELLING YOU TO PACK YOUR BAGS UP AND HEAD NORTH LIKE SOME NUMBSKULL?
The only bad decision here is you REPEATING THE SAME DAMNED IDIOTIC MISTAKE.

I’m done here. Tune me out if you so wish. I don’t give a crap anymore.
The only suggestion I’m going to give to you is simply this:
Ignore him. Let others make the same damned fool mistakes so you can laugh about it later.

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Clearly you have an issue with reading comprehension. I have already said I interpreted the dialogue from Arcos as one of bitterness and sarcasm, ie, you should NOT listen to him. Or otherwise, NOT good advice. The thing here is that I am a real person with autonomy and can make decisions for myself. Just because an NPC said to do something, genuine or not, does not mean that I have to do it and have to do it RIGHT NOW.

It’s incredibly frustrating attempting to engage in any type of good faith discussion about this. You seem unable to separate what you think is good for YOU as a player vs what is good for the player base as a whole. If someone’s experience is different than yours (my gameplay choices as a brand new player vs yours, for example), you completely ignore all of that to cherry pick statements and, failing that, just write off entire attempts at genuine conversation because it’s different than your narrow-minded view that can’t see beyond your own experiences to acknowledge that other people’s experiences are just as valid, even if they are different.

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Ok, so you think Arcos doesn’t give you bad advice; noted