Hi,
I remember someone here said that the skeletons at the black keep are no longer tethered to their spawn point and will follow you through the entire dungeon. Haven’t been there for a while so I don’t know if this is true. But I just started a new game on Siptah. There is a “Bone Guardian“-Boss at the “Lonely Grave“ which acts different since at least the last patch.
I think you can kite him from coast to coast with ease. And what’s worse is that his fight seems also not right. He heals mid-fight and regains health super fast when not engaged, but does not run back to his spawnpoint.
I discoreverd this because he followed me into a nearby base of another player (accidentally, I swear! I was just fleeing with him on my heels in the base’s direction). It was absolute carnage because ~5500HP and Starmetal Hammer, he ploughed through cooks and priests and carpenters and I could do nothing (Lvl 16 with rusty Falcata), couldn’t lure im away either. He was finally stopped by four well equipped Janos’ses. I’m sorry.
But the question is: Is this intentional? It was on an official PvE-Server on playstation, I have a well equipped base near the lonely grave on official PvE-XBox also, so I tested it there again. It is the same (with my thralls going down this time, until I went in of course). While I fighting him he does not heal mid fight as far as I can tell, seems only to be the case while the NPCs fighting.
If this is not intentional (I hope so) it should be a bug report but thought I might ask first …