Ironheads at 0.1 units of weight and 9 health damage, 8% arm pen
Steelheads at 0.5 units of weight and 12 health damage, 8% arm pen
5 times the weight at an increase of a third of the damage?
Actually, that ratio extends the time needed to boss-kill or encumbers the player beyond maneuverability.
Not sure I can get behind this change, even if it ‘somewhat’ increases the viability of an archer. It still is not attractive which is what I think you wanted, regardless of the sniping ability.
Single player, local PC, obviously PVE
Edit: Apologies, I missed the implications this change was geared towards a seasoned 60. Although I understand the change now, the above stands true.