Async bug report crashes game

Game mode: [Online | Singleplayer] either
Problem: [Crash | Bug | Performance | Misc] Crash at load movie
Region: [Here]

So I am currently pretty miffed. Today and yesterday I am getting the crash reporter in the opening movie. The movie itself rocks on I thought this got solved years ago?

Anyway it is Async.cpp or something like that. It is looking for a file on my C: drive in the ue4 directory. Which is funny because the game is on my F drive and my version of unreal is somewhere else. I am not sure if this is a ue4 issue or what because my friends had a similar problem with ark evolved.

This is the error (pretty annoyed I have to type it out) Fatal error: [file:C:\UE4\CSand\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line:3386] Could not find SuperStruct OnDeactivate to create OnDeactivate

Steps on how to reproduce issue:
1.Just run the game
2.I really can’t get you to replicate the issue due to the fact obviously everything works on your machines

Have you tried disabling the intro videos as a workaround?

I actually deleted the crash reporter…
If I tab out when loading a game, the game will crash and the reporter comes up. So I deleted it.

I really can’t get that far into the game. It crashes during the intro videos. Is there a way to do it in the config files?

Update: Nope disabled all the starting movies the error still happens. The Program is looking for a development server plugin. Or at least something like that…