Autoload of mods is implemented in lastest patch on testlive and it is working.
I found 2 line in the client settings where you can enable auto download of mods.
I installed testlive on my server with a few mods and its working.
When you first click Join server you get a screen with a list of mods that it is checking, then the game exit again and start opp again with the mods.
It does this everytime you start the game unless you go to mods in the main menu and move the mods over to the middle column.
So the player has still to activate the mods by himself? Should he also take care of organizing the mods? I am asking because this step is buggy. If you change the loadorder in this menu you often have to do it twice at least control it twice because the game doesn’t take it over the first time. This is annoying and for People who doesn’t know anything about mods another reason to avoid modded servers.
It is activated automatically. it is just to avoid the dobbel startup you have to move it to the middle field. But maybe the game should do that automatic too.
Also there is some modding starting on nexus, some workshop mods are posted there too, because people are flagging then innapropriate, like hyborian body/armor mod above.
Please I hate to compare Conan’s to Ark but please you have to make the mod system like Ark. Forcing the player to restart the game… is counter productive.
I just reinstalled ark a week ago to play with some friends. And the mod system does not force you to restart. It just downloads the mods than takes you into the server.
Just tested something, I had a mod installed and active and went to try to connect on official testlive server, after marking the option to auto download mods, it restarted the client with no mods and connected to official server.
So it works both ways, if you want to connect to a server without mods it also works!