Balanced weapon fitting isn't... balanced... for AoW

The Balanced Weapon Fitting hasn’t been changed in Age of War and still reduces stamina cost on light attack swings by 1… and on heavy by 2…

The issue is, this was balanced for weapons in the past that had 6-7 stamina cost per swing, however in AoW most have around 40.


Should be adjusted to reduce stamina cost by a percentage (~20-30%) instead of straight integer to make it more versatile between weapons and changes to the game.


They have done a lot of work throughout the time of game. Trying to make everything being somehow balanced.
Someone has decided this garbage change with stamina. Without thinking, its not actually that simple. It affects a lot of things that would also need to be adjusted according.
Either way, even then, it would still not be a good change.

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