Base ID's in the event log

It would be nice if we had a way to know which of our bases are being specified in the event log - especially when they bug out and become decayed again when the server restarts every day.

I see 2 options for this:
1/ When using repair hammer, have the build ID things are attached to in the little info window.
2/ Have a way to set a named for a build when you are within its boundaries.

Either way would make “10001 owned by x has changed decay state to abandoned/etc” actually be something we can interpret properly.

only way i can see this happening is if they gave us like a Flag placement that has Area of effect where it name the base as well as taking the surrounding base’s part as one unit.

Yes was thinking about that to!
And also it handy to se if buidingd are conected or not.

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