Some of these things are covered in mods, but you can’t use those on live servers so I’d really like it if a few things could be changed about placement.
-Arrows on all building blocks so it’s easier to tell which way they’re facing. This is especially obnoxious when it comes to wedges which depending on the way they face affect the way pillars stand, which for someone as OCD as me can be quite annoying.
-The ability to put walls on foundations, and pillars on corners or sides of foundations/ceilings. Foundation pieces always have gaps between them, and walls extend out from them. You can use fence foundations to somewhat similar effect, but the new Arena set completely lacks those, which is a bit frustrating(Arena seems like it’s incomplete actually, despite a bunch of items I like, but that’s another thread), and aesthetically it looks better if the walls look nice and flush. You can place foundations after walls are already placed, so why not the other way around too? Pillars are self explanatory. I think we should have the ability to have pillars snap either to corners or one particular side. you could simply cycle through them. You can have a limitation that it only works if it’s adjacent to another foundation/ceiling tile.
-The ability to snap placeables to align with foundation. I mostly want this for things like the wheel of pain, but there are other items that this could apply to. Suppose I make a square foundation platform that’s 7x7 blocks, and I want to place a greater wheel of pain to align dead center on the platform. for some reason, it won’t even let me place it, but it will let me place it off to the side in weird areas that don’t make much sense, and it acts as though it either is making no ground contact or overlapping. This really shouldn’t be an issue. A foundation should act as a flat surface for things to go on top of, and there should also be the ability to snap it in alignment like foundations, walls, pillars, etc. It would especially help when it comes to things like optimizing usage of space when designing bases.
-Finally, can we get some categorization when looking for recipes? Currently you either have to scroll through the list of all your recipes, or start typing in the thing you’re looking for. Could we get a filter tab that hides everything except what you’re looking for? Possibly a drop-down box to make it filter for material category as well.
These are just a few things I think would help improve the building in the game without adding new items. Obviously I could think of a million of things I want in the game, but I figured I’d limit the suggestions to stuff that require no new animations or designs.