As it stands right now, Black Ice is king for T3 building due to it being infinitely easier to craft than reinforced stone. I’d like to see some balance brought to this, and have a few suggestions I would like to pitch and discuss.
- Simply have Black Ice cost more Black Ice, or have Reinforced stone cost less Hardened Brick.
As it stands right now, Black Ice requires one material that is a raw material with no refinement necessary, and you could even debate that to be 1 1/2 since you can get dry wood without refining it, from the right trees. And then refining it into insulated wood. Leaving it with only Steel Reinforcements as a necessary item that requires being refined from a lesser item.
Reinforced stone has three materials as well required to make it, however ALL THREE are items that MUST be refined, adding a significant amount of time to the production process. As we all know in games like conan, time is quite valuable, so if you have the option to build black ice or reinforced stone, bur reinforced stone will take you around 2-4x as long to produce due to refinement needed, then why would you bother with it considering that it has the same strength as black ice?
Make temperature matter. A lot.
Black ice insulates against the cold and Reinforced stone protects against the heat. However, right now its pretty negligible how much they do so. If you greatly altered the value of each protection, it simply would not be feasible to have a black ice base in the desert since you would simply have heat stroke all the time, and in the north it wouldn’t make sense to have reinforced stone, as you would simply be frost bitten all the time.
Alter the strength of the final product itself.
Black ice is easier to make, by a lot, as it stands right now. So why does it have the same strength as reinforced stone? It should be weaker, and reinforced stone should be able to have a higher HP value due to the extra time and material needed for the crafting process.
Alter the defensive properties of each type of building.
Black ice is ice right? So lets make it take extra damage from grease and demon fire orbs, but extra defense against explosives. Flip it for reinforced stone, not as much damage taken from demon fire orbs, but extra damage taken from explosives.
The point of this suggestion is not so much about which building is strong against which type of damage, just that there IS a difference between the two so that players will need to make a tactical choice when building or raiding.
Have smelter thralls be given a cost reduction in refinement so that it does not take as much material in the first place to make bricks -> hardened bricks. Credit to @HonkyLips for this suggestion
Some combination of the above?
Let me know if you can think of any other suggestions or if you like or dislike anything I put forth!