Bug fixes or just going out to pasture?

The team does understand that suspended content to focus on bugs should mean regular hot fixes to the game, right? I mean this shouldn’t be seen as something for planned marketed releases, right? We have been sitting for a month now with nothing out and this is suggesting maintenance mode with very little pressure to get up and running again to start new content and expectations for 2025 revenue.

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And yet it isn’t the longest the game has gone without updating before.

This one will wait until we see the spring update.
But that is the extent of this one’s suspension of disbelief.
This one has advocated for a maintenance/clean up “chapter” between seasons.
While taking it in the middle of the first chapter of a new season is… not as this one would suggest, it’s close enough this one will extend the thinnest of graces.

That said, if we don’t get significant improvement as well as some sort of road map moving forward, this one is of the mind that a farm upstate is where they intend to move Conan. Dune is all the company seems to care about. While focus on the new thing is to be expected, until the replacement goose is in place, they should be vigilant of their egg supply…
But then again, Tencent bankrolls Funcom now, not the sales of their own products.

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Our goal for the next update is to start focusing on resolving bugs and increasing stability. We will release this update in spring 2025 and give you more insight into what to expect as we get closer to release.

Regular hotfixes was never suggested.

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I was wondering when these supposed fixes where going to start rolling in.

My thinking was that since we are talking bug fixes and not content related patches that there would be more frequent patches, but no.
We get one patch and that was it.
It was a much needed patch and i do thank them for addressing the login issue with the opening cinematic.
Unfortunately that patch seems to be breaking down a bit and the login issue causing the video to be unskippable is showing up again, though at least not to the same degree as before the patch.
I just reboot the game and after once or twice doing so it let’s me skip it.

At any rate most of us i bet get that some things take more time to get to the core of to fix, but there are items that imo don’t take this much time to fix and throw out a patch for.
Such as the orb of nerghal fix so it doesn’t force the camera on the chest and a better option for skipping the intro cinematic.

Of course i am not a dev for this game and all i have is my own opinions and guesses but we could use some info at least on the first planned patch.
A list of some of the items you have fixed and ready to go when the patch is ready would be cool if even just a partial list.
It’s better than just complete silence.
You know, at least keep us in the loop with the patch progress with some of the patch notes.

I also believe more frequent and smaller in scale patches work better overall.

Just my 2 copper.

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I quit once again because I am not waiting months for fixes. And sick of being ignored.

That’s the problem. They are putting out a schedule of fixes? Really? Where is the urgency to patch things up and get it functional? If they feel bugs are an issue and time is limited, yes absolutely stop developing and fix the issues so that we can have a stable foundation of growth but those bugs are bleeding players and with no new content, you’re not really getting people back into the game so your going to lose players with hardly any coming back.
Furthermore I don’t think you are going to get the same zeal and injection of players when just announcing fixes that you would with new content.
The more I’m seeing and longer it’s getting, no I don’t think everyone’s optimism is remotely justified.

This truly seems like passive aggressive maintenance mode with revenue turning into recycling skins. The only positive spin I can twist this into is a re-release with UR5. If that happens we may see the game get it’s wings back

You do understand that the producer letter was just PR right? Trying to spin the fact that they will stop doing content updates as some form of positive thing. Don’t actually expect more bugfixes than usual.

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Just in case anybody wants to know…
Spring begins late in March.

Also, I don’t expect them to be anxiously waiting at the starting line on that day of March 20th as if they’re competing in a 100 yard dash.

Better check their calendar and see if they have any holidays around that time.

Someone might be compiling a list of bugs that need fixing. (Hopefully, they’ve already been doing that).

I’ll give them the benefit of a doubt. Issues aren’t going to be fixed overnight due to the complexity of some of the bugs and there’s always the chance a fix might make some old bugs show up again or cause new bugs.

Yeah, but those cost money

:thinking:

Care to elaborate on that?

Maybe - just maybe - they’re taking their time to test their patches so as not to break more things with the patch than they are fixing. If there’s one thing we’ve learned over the years, it’s that rush jobs end up causing more work later on, which is why we’ve ended up in the situation we’re in.

More cynically speaking, they haven’t ceased to be a company. Of course they’re scheduling big updates to coincide with quarterly reviews so they can show spikes in the player base when it matters the most. It stands to reason that when big bugs are (said to be) fixed, many players will rush into the game to see whether it’s playable once again.

Ummm :slight_smile: Probably not haha

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