I picked up some DLC to support the developers.
First impressions were that I don’t want to see all those colorful new items in my crafting stations.
I don’t like scrolling past multiple rows of game content to get to items which are familiar to me.
Regardless of the item strength or properties, I should have to activate the feats that cost 0 points to introduce them into my user interface, just like we need to activate Apprentice Butcher.
Is there a way to mark the INI files so the DLC is blocked until we want to make use of it?
Unlike Mod selection, it does not seem to be manageable through the game user interface.