Can we get a “flipping” function for certain placeables?

I agree. Regarding the single curtain it’s obviously a mistake, but not obvious for Funcom it seems.

As I know these is no way to dynamically mirror a textured mesh with Unreal Engine, so Funcom should has to create a mirrored version of each concerned item. Since they don’t even want to do it for the curtain I have very little hopes.

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