It would be nice to have a craftable repair shed added to the construction feats that functions like a food pot but repairs your buildings and levels like the construction pieces from t1- t3.
You could load it with mats needed for what ever construction you want to maintain and it self repairs your builds when damaged.
Nice quality of life improvement and you still have to farm mats in order to maintain you build. You just don’t have to run out to every piece and whack on it
those 2 idea are great it would encourage me to play with decay in singleplayer atm there is no point if you want to build huge town it become a serious annoyance to repair all alone
This is a great idea for QoL. To keep it from being overpowered, just have the repair rate be really slow, but constant. So that raiders can still break through your walls without much extra effort… but after a purge, the parts of your base that survived are healed back to full.