Casting Table Bug: Glass Flask Crafting

Game mode: [(Online official | Online private | Single-player | Co-op)]
Type of issue: [Bug ]
Server type: [ PvP | PvE-Conflict | PvE ]
Region: [EU ]
Hardware: [Series X]

Bug Description:

When attempting to craft a batch of glass flasks you can only craft one at a time.

Expected Behaviour:

Fill the bench with 300 glass and one mold, press Y to craft all of them into flasks.

Steps to Reproduce:

Put 300 glass into the crafting bench
Put one mold into the crafting bench
Press Y to craft the glass into 100 flasks, you can’t.

This was also reported on the PC in Dec 2020, was commented to be fixed in the 2.3 update unless there were unforeseen circumstances.

I can’t fathom the logic really, especially if it is also an issue with coins as well. The Casting bench does not require fuel like the smelter so why are we crafting them in there? I understand the logic of reducing the recipes at workbenches by creating new ones but the smelter did not have any recipes, you put the resource to craft and the mold in it and they were crafted, to make dyes now it takes a lot more steps to craft and even more if you do not have a medicine man or alchemist.

Tried clicking Y twice?

Hmm, clicked Y twice with 1000 glass and 1 glass mold. Zero issues, 300+ glass flasks crafting as intended. Double clicking Y to craft stacks possibly implemented as a safety feature. Some people do on occasion only want to craft 1 item, but have hit the wrong button by accident.

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That is not really an ideal solution, you only ever needed one mold per smelter before the casting table, it worked really well for both coins and flasks, with the current change in the process there are a lot more steps to craft the end item you require and with your suggestion even more as a chest would be needed to keep all the molds in.

You miss my point, I do not understand why the crafting of flasks and coins were moved from the smelters, they did not require recipes just knowledge of what to put in to get the end result, I totally understand what you mean that someone has possibly made a mistake with the coding side of things though, making hundreds of molds is not the way to go, would end up taking far to much space in the inventory of the casting table, it needs fixing.

Or you can craft 1 mold and click Y twice to create your desired stack. You do not need 20 glass molds or coin molds cluttering up the casting table inventory.

Which slave can be put on the founder table? the founder cannot.

What is that? Casting table uses a blacksmith.

Or an armorer

It’s up to the translator, thank you.


Can you please look into this issue? Great we now have 30 new colours of dye to work with but not so great that we can’t craft more than one flask at a time.

Hey Darkspire, press Y twice when you want to craft stacks of glass flasks. The crafting count will jump from 1 to your desired amount. If you remove items from the casting table during production, it’ll stop. You don’t need a million molds for crafting, one of each type will do. Also, ideally load it with an armour specialist armorer for circlets, etc. I’ve crafted thousands of coins and glass flasks without issue since 2.3 on xbox.

That worked, thank you.

Yet again another bug that wont be fixed and another work around for Funcoms short comings.

Hello everyone and thank you for providing us with this information.

We’ve passed this over to the rest of the team for further investigation.
In the meantime, please try the workaround @Lucidique shared.

Thank you for your patience and understanding while we look into this.


That workaround only really works with smaller amounts, once you try to craft a 1000+ flasks it is quite hard to get it to register to craft all of them, most of the time I have crafted a 100+ flasks by the time it finally registers.

Thank you for the response and I do hope this can be fixed in the next patch.

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