hello,
i looked to changes you done with thralls, and need to say
taskmasters
work properly, also is there way to craft that sluty clothes for dancers? xD
but iam not sure it that clothes fit to nordheirms
dancers
also worked as intended expect ones at inn with conan, wich have t1 dancer clothes used before, i post in before
alchemists,smelters,armorers,smiths
there is problem, they look all same, only different one is armorer wich have different gloves, so alchemist,smelter and smith have same gloves and all of them have same clothes
baerers
looks same as before patch, but because they can be easily noticed from others there is no need for change
LOOT
loot is better, much better, but it would be nice if there be changed lootlist
while barerers now drops suplies, they drop only them, and there is no difference wich tier they were
always 1, idk if suplies depends on tier or not but because they droop same item and not exclusive,alchemic,building,etc… suplies
i find that loot list is same for evryone expect bareers
in higher level zones they drop flawles armors, wich is nice if it werent be t2 carpenter
carpenter
they should drop increased numbers of wood, and have chance to drop decorations, or bows,bark
smith
weapons,repire kits,upgrade kits, t3,t4 should be able drop epic weapons, at least at north, in south flawles and expectional quality weapons be enought,oil,ingots,forms to coins and flasks,ingots
smelter
coal,dryed wood,ingots,glass,glass flasks,forms to coins and flasks,ores
alchemist
glas flasks full/filled,colours,orbs,pointons,alchemic ingrediences in all forms
cook
ingrediences,foods,drinks,t3,t4 should be able drop food with buffs ie. rhino head soup - t3 30% chance t4 75% chance
armorer
leather,repair/upgrade kits,armors bases,materials to craft armors /bones,reptile skin,fur/,armors
tanner
leather,skin,fur,tar,bark