Don’t give up though… I for one have moved entire large bases from just such chat exchanges. So it happens - not everyone is clueless.
That’s the beauty of it, I don’t have to “give up”. Now we have admins to take care of that.
Sure, it happens, but this is not about being clueless. It’s about stopping to think “should I really block a spawn” before you block the spawn. You can’t block an NPC spawn by accident, you have to kill the NPC first and then make the decision to build on top where that NPC was.
Umm, no, we actually don’t. I kinda wish we did though. There are no proactive admins that I’ve seen or heard about! What we have is a reporting (tattletale or nanny-like) system which IMO is best boycotted in favor of direct and friendly communication! So yes, don’t give up.
It’s not that PVP players lack the ability to adapt
Not adapt…but lack the ability to accept the inevitable loss. FC changes has limited build defenses of all types and maintained or increased function of the raid. Even the 3.0 lists are more nerfs to the only usable defenses left against a raid. with these changes, it is pretty clear FC wishes to hold the defender as the extreme underdog and a constant new king of the hill ever changing. Many pvpers basically try to figure what’s the point of raiding today if tomorrow you get wiped. What’s the point of building a base in general when you could just completely nomad it be safe?
There are no proactive admins that I’ve seen or heard about!
I didn’t say proactive admins, I said admins. Someone reports the offending build, the admins come and clean it up, and the problem is solved.
What we have is a reporting (tattletale or nanny-like) system which IMO is best boycotted in favor of direct and friendly communication!
The reporting system is what gives you the option to resort to friendly communication if you want to. If we had truly proactive admins, they would wipe the offending build regardless of whether you wanted to try diplomacy first.
So yes, don’t give up.
There’s nothing to give up. I’m happy to see that the situation was resolved quickly and efficiently and the spawn is now back. The system worked just fine in this case.
You sound like someone that hasent been banned, and that plays solo
And you sound like someone who has to look for a way to disqualify someone with an ad hominem
But you’re right, I haven’t been banned yet. I’ve been in clans, only one of which was a 10-player clan, the rest were smaller than that. Nowadays I play solo, mostly because the follower limit disincentivizes clanning and clan merges on PVE(-C) servers.
Oh, yeah, there’s that: I don’t play on PVP servers. Let’s get that out of the way, because I know that’s usually the favorite ad hominem around here: “oh, you don’t play PVP, you don’t know anything”
None of the above invalidates any of my arguments.
Just for the record, I’ve never been banned from any video game - ever.
A truly HUGE majority of people here in the forums have never been banned by FC either.
And to @CodeMage’s and my point there are a massive percentage of players on Officials that would be banned (if admins were proactive) who maybe shouldn’t be:
as well as a massive number of players who definitely should be reprimanded but never are:
I admit i broke the rules the first time i got banned , but the second time i followed the rules very closly , yet i got banned for land claim , yet i didint have a structure without purpose . Also the problem i see is that its mostly solo players or pve players that say (i guess you didint follow the rules ) like my guy solo players dont really even have to build a base , and pve players dont have to worry about defense , then say building rules are perfect , there perfect because you havent had to deal with them
And THAT is exactly the problem… In between the shoulds and shouldn’ts there are people not even in the spectrum who are being banned because the report system is broken. And it’s broken because the way FC uses and handles reports… Something it seems my friendly detractor and point-adversary doesn’t seem willing to acknowledge. ~=shrug=~
If you play pvp , i was built in g 10 , with a small court infront with maproom and thralls , but apparently it was land claim abuse
i guess you didint follow the rules
That’s because it’s most likely true. Just because you don’t know how you broke the rules, doesn’t mean you didn’t break them.
Is it fair that this happens? Hell no. But that doesn’t mean that your assumptions are right or that your proposals are good.
pve players dont have to worry about defense , then say building rules are perfect , there perfect because you havent had to deal with them
Yeah, no, I’m not claiming the rules are perfect. Initially I thought rules were clear enough, but then evidence came out that changed my mind, and I’ve been saying since then that the rules need to be clarified more and that Funcom needs to communicate better.
Also, yes we do need to deal with the rules. I literally described, in this very thread, a case of the rules being applied on the PVE-C server where I play. Several builds were dealt with summarily and at least one player hasn’t been on the server since, although I’m not sure if that player has been banned temporarily or simply rage-quit.
It sucks, too. I wish they didn’t ban players for building infractions. I wish fewer people got admin-wiped because they were unaware of the rules or didn’t understand them. I wish Funcom gave players good, detailed feedback of why they were wiped and/or banned.
But that doesn’t mean I want to go to the bad old days of no rules, or that I want some non-solution – like additional no-build zones and building limits – just to appease people who keep screaming about the wrong things.
massive percentage of players on Officials that would be banned (if admins were proactive) who maybe shouldn’t be:
You and I are probably going to disagree on whether that thing should be on an official server, @TeleTesselator
And it’s broken because the way FC uses and handles reports… Something it seems my friendly detractor and point-adversary doesn’t seem willing to acknowledge.
You still haven’t explained why proactive moderation would be better than reactive. Like I said, reactive gives us players an opportunity to try talking to the other player first instead of having the hammer drop out of nowhere. You just posted a cute gif
My freind reported a tier 1 base in noob spawn that was like a 10 by 10 , and made up some story to funcom saying that he lagged when he got close and that his gaming experience has been ruined , would ya guess what , wiped in 2 days (land claim) we used a alt account so no one got hurt . So in summary there report system is a joke , having rules is good but if you dont bother checking them , then whats the point. Its like me calling the cia saying my neighbour is a terrorist, then the next day hes dead . Like did they bother checking .
Did you have your thralls stacked in your killbox? I don’t know where the threads is but I remember reading a few times about stacking thralls(which is easy to do without even trying to do it) don’t quote me but I’m pretty sure it was a dev who said it causes server lag. That being said it’s not in the rules and that is where the problem is (at least one problem) apparently there are a lot of little bannable things we don’t even know about. Everyday more and more people come here, videos are posted online and within the game we continue to hear these story’s. It’s honestly a bit shocking we haven’t heard from FC about this major issue. It’s avoided all the time
This may come off as sarcasm but for all we know simply despawning a rock is reason enough for crom to show his true power.
Nope didint stack them
I play with some funcom employees and we got banned , like there own employees dont know whats going on , they did say that there was a sh*t storm in the office when the new rules got implemented
And you know I’m not literally saying stack them right on top of each other. To place thralls they without stacking they have to have 1 maybe 2 foundations separating them.
I play with some funcom employees and we got banned , like there own employees dont know whats going on , they did say that there was a sh*t storm in the office when the new rules got implemented
Well this is definitely interesting although Not completely convinced
You and I are probably going to disagree on whether that thing should be on an official server, @TeleTesselator
No, we’re not. The point is that no one reports it - cuz it’s “pretty” or whatever. So it gets to stay.
You still haven’t explained why proactive moderation would be better than reactive. Like I said, reactive gives us players an opportunity to try talking to the other player first instead of having the hammer drop out of nowhere. You just posted a cute gif
I’ve explained it 20 times already and mostly in threads where you were an active participant.
If it’s proactive then it’s even handed with a lot less variance. ALL builds outside the given rule-set are treated the same and likely with some degree of relativity between however many servers the Admin is responsible for administering.
As it is it’s reactive and the probability of you getting wiped and banned simply by someone reporting you is MUCH higher than it should be. We all like to guess at numbers and my guess would be right around 25% of people who have been banned did nothing humanly perceivable wrong or against the rules. And likely half that many did NOT actually break any rules at all - period - they were just reported - which resulted in admin action - maybe even without any investigation.
The reporting system as it is introduces a mechanism that plays against the ideal of fairness.
BTW, those screen shots and that video were taken yesterday on an official PvE server. And I can go to virtually any official server and see the same things.