Clans building of animales spawn sites, why?

I been in 10 differente pve server and everyone with clan buildings on animals spawn area or blocking areas to no pass to certain spot , I cant find a single animal in the entire north area, near Asgarth, only found 3 wolves and nothing more.
Is the game going to implement a system to not build on animal spawns? they are ruining the game experience killing the spawns zones and the worst part is that they dont connect to play in the server, they only connect one time before the server deletes the building for inactivity.
FunCom do something about this, its annoying to only find trees and no animals because people decided to kill the spawn and leave forever.
Server #1976

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I know you are not going to like the reply but its not against the rules to build on a animal spawn.

New people to the game just plop bricks and build most of them have no clue there de-spawning animals.

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Maybe but you can notice when its a new player and when its a clan if you see 5 structures made of black ice and they are 30x30x30 and everyone next to the other.
They own the space of the spawn for them so you cant have the materials from the animals and they are the only owners of that spawn in that part of the map.
This should not be able to make because so when the server resets everyone build small bases in the spawn so nobody can kill animals and what? you have to pay them to let you go in and kill the animals? or its a GG go to another server oh but wait they do that in everyserver so I paid for playing in a game with servers only for making my own server because clans owns spawns of materials and animals?
FunCom should do something about this because its not funny and annoying that people that dont play anymore leave their structures and enter 1 every 14 days so they buildings dont disappear

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There aren’t many places to build in the game world that wouldn’t block something from spawning. The key is making a difference between critical resources (such as Keystone fragments, teleport obelisks and dungeon entrances) and common stuff that can be found elsewhere.

Most animals spawn in more than one place in the game world. If someone’s base is in your favorite hunting spot, you need to find another hunting spot.

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I can related a little. My base is in the highlands I have been there for almost 2 years now. When the horse patch released the spawn is right on my base.

Im not sure how many are to spawn at one area but there is only 1 lonely horse that spawns daily. Am I at fault for this?

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The spawn of animals is not hinder by a base, unless you actually place foundations on a 100x100 case… They will spawn in any open area near a base when the base was built on top of the original spawn.
I knew a place built near the noob river that had multiple buildings, but not too close, all the deer and rabbits that spawned on that area would still spawn, but they did on one of the green areas in between the buildings, all on the same spot at the same time and they only move if someone got close. That was my favorite place to go hunt for meat for a while. One venom cloud arrow at them, all die from poison = profit.

I have seen builds below Kings Grove that blocked lion Cubs spawn with out actually being on it. Twice on my server. The first time a building of mine witch I removed and later another player.

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