I have a suggestion regarding the outfits that are default on the crafter thralls. It is one of the most frequently requested changes that we are able to “dress” our crafters. I know however that Funcom’s position is that this will not be implemented as the crafter thralls do not come with an inventory we can open to change their clothing as they are coded differently from the thralls that can be placed in the world…this I accept as the final word on the matter of player control over crafter clothing for the foreseeable future.
My suggestion is that Funcom changes the default clothing that they wear when broken and it can be done in a variety of ways to engage with the community.
a) on a regular basis a poll is run for x number of crafter thralls with a x outfit options showcased and the player base votes which one is desired. (Include the current default as option as well). The poll result could be a small part of the stream.
b) Variation on idea (a) but instead of proposing a specific set, they ask players to post specific outfits they’d like to see on specific listed crafter thralls as screenshots on their fighter/dancer/bearer thralls as examples (include all details of what item each is and any dyes applied) and after close of the posting period, then Funcom picks the outfit to apply to the crafter OR runs a poll on the submissions for players to vote what they like best; perhaps occasionally run it as poll during a stream - if it’s possible to put the submissions up as a scrolling set of pictures at the side that viewers can vote on during the stream. ( I do not if that is possible to do)
c) Funcom picks crafter thralls and the new outfits to have different outfits after being broken that change seasonally or six monthly. So it’s a surprise to us when we get one what they will be wearing.
D) same idea as above but Funcom runs a poll of which crafters people want different outfits on.
The purpose of this idea is that over time there will be a variety of clothing on the crafting thralls …
I guess the feasibility on impementing sequential changes in crafter clothing would depend if a broken crafter thrall would maintain the same outfit at time of coming off the wheel or if it’s clothing would change when the base models clothing changes.