I have a small question about damage type modifier (items or nano) and damage modifier (items or nanos).
What is the rule of combining several damage modifiers ?
Let’s take an exemple.
I create a MA toon.
On Arete, I find a “Ring of Power - Melee” that adds +1 to Melee damage.
Ok, now, each time I hit something, I do normal dmg + 1
Now, I build the bracer that override damage to poison and add +3.
Does the ring checks for base damage type or final damage type?
Should I equip a ring that adds poison damage or keep the melee damage one?
Oh, and… now, on mainland, I buy the nano Energized Fists : it overrides damage to Energy.
It looks I continue to do poison damage.
Is the nano (that changes damage type to energy and adds some energy damage) is taken into account?
Should I use a ring that add melee (base), energy (intermetidate) or poison (final) ?
What is the rule to know which damage type is applied when equiping several items/nanos ?