Decay bug triggered at server reset

Game mode: Online, Official
Problem: Bug
Region: Any

Place down 2 wedge foundations, clad with 6 fence foundations. Often linked to other objects like palisades, torches. Place archer on top.
At server reset there is a big chance they vanish, while before reset have over 90 hour decay.
It also leaves thralls floating, but that’s a saving grace as long as its bugged decay wise.

Steps on how to reproduce issue:

  1. Place 2 wedge foundations, clad with fence foundations. optionally link with palisades/torches
  2. Check decay, see its 90 hours+
  3. x amount of server reset=gone