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Basic Info:
Platform: Steam
Issue Type: Other
Game Mode: Online Official
Server Type: PvP
Map: Exiled Lands
Server Name: ‘none’
Mods: ‘none’
Bug Description:
Decay timer not updating on placables workstations and doors until you use them
Bug Reproduction:
cheking decay timer on doors and placables with constructtion timer that will not update until you use the door or placable, that means open every 20+ doors and use every 20+ placeables or work stations even though foundations on witch they standing have updated decay timer
I am writing to clarify the scope of this issue based on the symptoms described. Could the developers or community managers please address the following technical points:
Global Scope vs. Random Glitch: Is this behavior a server-wide issue affecting all players on official servers, or is it an isolated, random, and unpredictable condition affecting only specific instances?
Communication Protocol: If this is a widespread server-side bug, why has there been no official communication from the developers regarding this outage?
Given that every account is linked to a direct email address, why were players not notified via email or an official in-game news post?
Relying solely on forum posts assumes that all players actively monitor the forums, which is not the case for the entire player base.
From a professional standpoint, failing to inform the community about a critical mechanic failure via direct channels (email/official announcement) seems like a significant oversight. Many players are unaware of this issue until they lose structures, which causes unnecessary frustration.
Please confirm if this is a known global issue and if a formal statement is planned to ensure all affected players are informed directly.
The hotfix released yesterday would appear to be intended to address this issue. (It would be good if anyone can confirm whether it has or has not succeeded.)