Decay timers continue to reset after every server restart

You need to fix it in the game.db with an sql tool.

Navigate there to the dw_settings and look if there is a serverruntime entry (most likely not)
So add a new column and name it serverruntime and add the value 3677564.48736522 this sets your day to 1 and it will then continue to count up.

Can find a more in depth explanation here: Funcom forums - day 0 - decay reset fix

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