Hi Modders,
I started playing around with the devkit just for fun without specific goals.
But after some first attempts with blue prints I wanted to made a c++ class.
But I can not compile it. I am getting some errors like engine not found on relative path.
I don’t really found anything in the public internet that helps me. I only found a reddit thread about that the devkit not supports c++. But it was old.
So my question:
Is it possible to make own c++ classes for the Conan devkit? Inside the devkit?
If not is there a way to make them outside the devkit in the unreal engine 4 and import them as blueprint?
Before I waste a day for it I thought it could be easier to ask here
The test class I would try do is a websocket server that just sends all the player coordinates.
That was one of the first c++ projects I done when I started to play around with the unreal engine 5 few month ago.