just now a Direwolf spawned INSIDE my base and killed me and my 2 Performers while I was checking the browser.
FIRST: it impossible it entered, as my base is T3, and all the doors were closed.
SECONDLY: I have tons of guards AROUND my base and everything should die before even THINKING about enterning.
FINALLY: Direwolf spawn far from my base. It may be kited near, but then it should engage the guards outside, not enter a base it shouldn’t be able to enter.
Now I want to know HOW THE F*CK this guy entered. Funcom must explain now.
Because it’s not possible that one loses thralls this way.
And no, it’s not purge (purge meter is about half).
So far since the 3.0 update I have had 5 T4 thralls in epic armor using legendary weapons getting killed inside my base.
My base is close to the Locust queen spawn at the oasis, and while she had been aggroed by the presence of thralls there before she never was able to get through the walls, now she is.
I witnessed it myself since she sometimes walk near my base walls, and I did a test getting her aggro on me through the wall, she wiggled around at the wall and suddenly she was inside the base, so I am convinced that this is a new thing
For now my problem is solved by moving all thralls away from the wall facing her area and into an area where she will warp back to her nest because of too long distance, not optimal but it works
Ok that is like crazy far away, maybe someone who had a rocknose purge led it to your base to save their own?
Still that distance sound like it should not happen, but then again, the 3.0 is filled with weird bugs and glitches, so nothing is impossible
This happens to me all the time. A gazelle just casually perusing my smithy.
Then again, a couple of years ago I found the Reptilian monstrosity boss in my bedroom. That was decidedly not funny. I don’t know how he even got in - even if the doors were open, he couldn’t fit through. He did leave the premises in small bits and pieces after I was through with him, but the stench lingered for weeks afterwards.