Discussion: A Balancing Act

I think for answer to you, I will quote myself. I love so much the story content and I would like to see the next zone coming in next months but…
I love play end-game content during the wait of the new zone’s release but if this content have a problem and that each time between each zone you have never fixe this things, it does not go well. I thing about the relaunch that the game, is release with many defauts in some part and remember that the relaunch was first : save the Durham studio of Funcom (remember that there is two office : Oslo and Durham) and second : give a second chance at the TSW IP. This have work well but the game was maybe “release quickly” about that to make F2P and more accessible. When Nirvelle replaced Tiltly, he wished developped and released a tech for have a more scalable and logic content with the new SWL gameplay and finally…the weapon problem that eveyone know have finally revealed more important (Nirvelle have said in his interview that the tank was reworked at 100% and 25% for healers).
All this optimizations it’s not for end-game content only but for players which play the story of course. And if you have just a part of end-game content which use the new scaling tech, the logic it’s to port everything with that so it’s a just a logic and a wait for everyone which want to see this awesome story.