Ok love what was done first season age of sorcery did for conan exiles, but here I am wanting more magic, so here are some ideas on expanding the advancing by crafting system that Sorcery brought to the table.
Basically we add more tomes. Mainly one per map with the tome of Kurak being the exiled lands tome. Isle of Siptah would have its own tome titled (wait for it!); TOME of SIPTAH, having its own spells and Craftables seperate from the Tome of KURAK which you would not be able to get on Siptah. And if they ever getting around to adding the Savage wilds map to the game, it would also receive its own Tome named after sorcerer found in the Conan lore with its own spells. Past that each tome would have its own speacialty of sorts. For example Siptah would have an extreme focus on demon summoning, the savage wilds tome Necromancy etc. (if more maps are added.)
Secondly I think this would be a good system to expand into golem crafting and alchemy. Each with its own Tome, ( or for golem crafting Tablets). The aclhemy recipe would literally have All the game consumables that would make sense to have in the tome both Potions and all orbs including like dragon fire as well as argossian dream dust etc. Each recipe recieving its own page.
Golem crafting on the other hand would instead have Tablets. One for stone, one for Iron and One for crystal. Each covering the all the parts made at that level including the ones that cannot be made now. Past that the tablets would act as a good way to add new pieces for each golem type.
That’s it for now. Will be back with more including spell ideas for the new tomes.