Explosive Jar bug - player base reseted to full time [can't decay if jar is used to reset the time]

Game mode: Online official
Type of issue: Bug
Server type: PvE-Conflict
Region: EU


When you place a Explosive Jar near a player base that is almost decayed or the timer before it decay is very low it reset the decay timer to full . Example : BASE 1:00 minute left before decay -> *place explosive jar near base/on base = BASE time reseted to full 167:59:00 because the explosive jar placed and exploded near it by other player !
I seen this bug only on pve-c type server .


Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:

  1. Place Explosive near Player Base [clan or non-clan] and then the time of decay it will reset / the time player didnt enter on the server .
  2. Proof: htt ps://youtu. be/T_odqwqJxZg [remove the spaces to see the bug proof]
  3. 1
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I’m confused. I watched the video and I can’t understand how you’re seeing the decay time of a building without a repair hammer or how you’re able to place an explosive jar on top of someone else’s building.

CodeMage , hi i can see decay timer with button TAB and can place because is a bug or idk… and that bug cause the base of player to be reseted to full time [like the player just log on , on that time] .

If a base takes enough damage to lose any blocks, the remaining structure is reset back to the maximum tie appropriate for a structure of its size. This is true even in PvE if another clan’s purge damages a decaying structure.

Hey there,

We’re aware of this and our team is looking into it.
Thanks for the feedback.

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