So, after the recent nerf on volcano thralls, i’ve decided to test some of them to learn more about their functionality.
So my test was very, very simple, as I will explain below:
- Picked up an Obsidian Spear
- Gave the spear to generic T4 Bearer, Daicas, Spinas and the Captain
- Teleported to the obelisk near the witch queen dungeon
- Hit a monkey 1 time bare-handed with 48 strength
- Waited for my thrall to do a first hit thrust damage (the first heavy attack of the spear)
My main objective was to check if there was any difference in total damage between t4’s, and I got surprised by the results:
So I want to discuss this result a little bit.
As far as I know, the volcano is supposed to be the endgame, with the strongest thralls and bosses, yet, because of the last patch, volcano t4 fighters are extremely easy to find and they are a lot weaker than before, with less damage and HP.
A simple t4 bearer found in several places of the game are doing more damage than volcano fighters, and guess what, they have 9900 HP.
My suggestion to fix this issue is:
- Nerf Sepermeru Thralls to make it equal to the Volcano Thralls we find right now.
- Buff Volcano thralls and make it as strong as the Captain, having the same HP and damage.
- Reduce the spawn chance of t4 fighters at the Volcano.
- Do not allow Bearers to use heavy attacks
What do you guys think? Are my tests wrong or Funcom is really doing something nonsense?