I’ve seen quite a few games with interactive fishing. First for me was LOTRO.
Quite a few have nice fishing mini games. Conan’s is about as interactive as
Agree to disagree. Fishing is almost universally awful in games with, at most, 1 or 2 exceptions. The combination of boredom + risk of failure + lame rewards is a pattern repeated in game after game after game.
true, what you write. But that doesn’t mean FUNCOM shouldn’t have a try at it in their survival game.
There is…was potential for a whole expansion around seafaring/piracy in CE. But the decission to implement about 15 halfbaked bugged “features” nobody asked for had priority until the playerbase shrunk to insignificance.
For single player,coop and PVE it could be cool…and minigames,earning in-game coins playing cards at the tabern,testing your accuracy with a bow in a Pirates camps,fighting against cimmerians with practice sword,earning money or legendary things…well,you can introduce a lot of minigames…it cool be cool,really cool,it´s a lot of work but it really could entertain players spending time at the game.
Ya that is fishing. It’s what I would expect. Do you actually fish?
Just what are those one or two exceptions?
My first suggestion for fishing was a thrall bench, a doc and a chair basically. You set you fishing thralls to it and they actively fish. But it would be nice if we had this lively thrall; and I think this is more what people wanted. Put a camp fire on the doc and the thrall will cook the fish, put a certain cook on the doc and they will be able to cook the fish dishes they add to the stove.
But I’d really like to have fishing be as active as hunting. Could even be spear fishing, just add some big fish to the rivers to hunt. But pole fishing would be nice as well.
My biggest worry with fishing is funcom might try to add it. Isn’t that sort of sad?
No, because fishing is awful in RL for the same reasons it’s awful in games. The only RL fishing that’s remotely fun also involves absurd amounts of money to make it more exciting (e.g. marlin fishing).
In RL, just as in games, I’d rather spend an hour chopping down trees by hand than spend ten minutes fishing.
Obviously this is a matter of personal preferences, which is why I said “agree to disagree”. In no way am I trying to change your opinion of fishing in games or in RL and likewise rest assured there’s no way you’re going to change my opinion about either type. This isn’t a debate, no one’s going to have their mind changed, it’s just an exchange of views.
The only one that comes to mind at the moment is Raft, a game in which you would expect it to be absolutely necessary to catch fish to survive and, just as importantly, a game in which the game mechanics for fishing keep up with the tempo of the rest of the game rather than feeling like a mini-game that was pointlessly wedged into the game as a time sink. The time + risk + reward for fishing in Raft dovetails very well with the time + risk + reward of almost every other activity. Fishing in Raft feel organic whereas in most other games it feels wedged in as a busy-work activity.
If I think of the other game I’ll add that here later, but for now I’ll just stick with Raft.
One of the first things that endeared me to Conan right from the beginning was that it’s a game that managed to include fish without including fishing, which as far as I’m concerned is the only right way to do it in most games. The fish traps in Conan are super-duper-awesome-sauce compared to any possible version of fishing that would involve standing around waiting for fish to bite. The moment I saw that they had fish traps and not fishing rods my gut reaction was, “Finally, a game that does it right.”
That would be cool. It retains the benefit of having fish in the game without forcing the player to engage in fishing. It’s also in keeping with the “living base” concept that FC is trying to figure out how to make work. So yeah, as much as I hate fishing in games I’m completely behind the idea of a thrall that fishes for you.
Sure, having the ability to spear fish in a way that’s as active as hunting down game that could be good too, a la The Forest.
And now we’re back to ‘agree to disagree’. But I get it if that’s an idea that you’re ok with.
Maybe they would give you a 0.001% chance of catching a ring of invisibility that shows your location to Thulsa Doom so he sends minions to find you every time you wear it. You know, something amazing and rewarding that only one person on each server will ever get.
And there ya go. I grew up fishing. Enjoyed the hell out of it when I had time and a place to go. If you don’t enjoy it in RL I don’t see how you could in a game.
I have a chain saw and 10 minutes isn’t long enough for me to unload my poles, bait and tackle.
I always saw that as a cop out for a losing argument.
Not saying that is how you are using it here but a “I just don’t like fishing” would have been a better explanation
I played through raft Got my monies worth out of it. Have seen some amazing floating island builds by people that continued past the end game. The fishing was good, I’d use it as an example.
Eh.
Ya I think this and more interactive thralls is what people were requesting, not what we got. I’m not a fan of the golems, but I’d love to have a butcher or a skinner thrall/setting. A follower that would help me hunt. Or even a hunter thrall. If I recall some one at funcom said something about having thralls with golem settings or could do golem jobs. THIS is the lively I could get behind.
Please NO we dont need another useless action in the game , if you wanna fishs use one fishing trap , kill some pirates or open some chests in bucanner cook area.
My wish is to have spear fishing in this game.
Deep fishing from shores is a bit goofy.
The recipe deep fishing should give you the right to do spear fishing in deep waters and these fishes should give really good buffs both to us and our followers.
This games inventory management went really wild and it needs less reasons to stack huge quantities. Not that your fishing option is wrong, of course it’s correct, but i wish spear fishing more than simple fishing.
I think any add to the game is a good idea,fishing is cool,in some games it serve for something or give you special things,in others is just a little entertainment.
You need special fish teeth to make a light necklace with xtra strenght and grit…or anything.
You need a special fur to create an armour,necklaces…the one Conan uses in the film.
You need to place bait,a trap,wait…and have luck.
Any add is wellcome from players just playing any game style,PVP,single,etc…
For new players maybe is a funny add.
This game is survival/crafting now how it is,you can do it different but there are some things you can do.
I think the problem adding things or changing things in the gameplay is to find the perfect mix between reality and fun into a game,a very big map with 30-40 real mnts time to cross,is very funny but can sometimes be very long to cross.
Using real techniques can be cool,finding blood to search your hunted boar…go quietly to being able to hunt a Kudo…but sometimes it could be difficult and desperate,you can find a lot of games doing that.
The first using all the prossibilities that actually you can use in a game will have…THE PERFECT GAME!!!
What an interesting thing to talk about…who don´t know this?..is a lot of work having a lot of things working in a game.
But as i said,any new add,any type of add,is allways wellcome.
You missed it really isn’t about the fish. It’s about fishing; I swear I can see the look on your face right now
Seems to be a consensus.
Take your poky poky spear, go after the big deep water fish. Have to bring a stringer; bindings for fish. Because of the size of the fish you have to drag it up on shore to cut up in to fish chunks. Add some new recipes, fried deep water fish, fills you fast, stays with you long, gives a stamina buff.
The Savage Wilds map has its own fishing system that works alongside the fish traps.
The way it works there is if enabled, these fish schools will appear around the map in various bodies of water. You use a javelin as a tool on these schools like they were a node. The better the javelin the more fish (or more hits you get per node, since they didn’t actually give the javelins harvesting power).
The interesting thing about this system is you know what kind of fish you are going to get since you can see them swimming around in the school.
I think I would like a similar system to this. Sitting there with a stick and line with a bobber just doesn’t fit the theme to me. I’d prefer to just stab the fish out of the water like a proper Barbarian.
True, which is why I’ve already that this whole conversation is based on personal preferences, just an exchange of views.
That comment very much misses the point, which is about preferences. I have a chain saw too, four of them in fact, and a log splitter, and a wood chipper, and I’d still rather cut down trees by hand for an hour than fish for 10 minutes. The comment I was making had absolutely nothing to do with what equipment I own, it was about comparing the relative enjoyment or dis-enjoyment of two activities.
How long it takes you to unload your fishing equipment is also a red herring, it has nothing to do with the comparison of enjoying vs. not enjoying a particular activity. It also takes more than 10 minutes to get all of your equipment ready for a session of chain sawing, but that also doesn’t matter because the comparison wasn’t a comparison of prep-time, it was a comparison of the action time spent chopping/cutting vs. action time spent fishing. It was not time spent preparing for cutting vs. time spend preparing for fishing and it was obviously not a comparison of time spent cutting vs. time spend preparing to fish, that’s a pretty obvious red herring.
Yeesh, that’s a little can of worms that I’m going to ignore for now.
Except it’s not a better explanation, you’re deliberately over simplifying to justify being dismissive. You didn’t ask for the full explanation, you just asked if I fish in RL.
So… the full explanation is that, for starters, fishing in most games doesn’t fit into the game. It’s usually an extra activity that’s shoehorned in even though it isn’t organically connected to what the game is about. Even when it does fit into the overall feel of the game, it’s usually implemented as a bad and boring mini-game, too often it’s just a busy-work time sink disguised as “content”.
On the rare occasion (e.g. Raft) when fishing organically fits into the overall theme of the game and it’s implemented properly so that the time/risk/reward combination matches other activities in the game then fishing is good. But almost no games do this. Instead, for most games the amount of time spent is disproportionately long compared to the value of the results even when the player succeeds, which is compounded by the risk of failure being disproportionate to the value of succeeding. None of that has anything to do with liking or disliking fishing in RL, it has everything to do with the internal logic of the game, whether the idea of fishing, and the implementation of the fishing mini-game, work well within the framework of the individual game.
For perspective, I have friends who enjoy fishing in RL who also dislike fishing in most video games. Heck, I have a buddy who owns a really nice boat and competes in fishing tournaments and his answer is, “If I want to fish I’ll go fishing, that’s not what I play games for.” There’s not an automatic equivalency of “liking RL fishing = liking Videogame fishing”. The obverse is also not true, it’s not the case that “disliking RL fishing = disliking Videogame fishing”. The core issues are really whether fishing fits into the overall feel of the game and whether it’s implemented in such a way that the mechanics and the time/risk/reward match the rest of the game.
Agreed.
Haha, fair enough. nothing says we have to enjoy the same things.
Iv never played any of the Final Fantasy games to be honest. I just thought of the spear fishing idea as the most simplistic thing apart from the trap and just straight up picking up fish . Iv got that spear that lets you breathe under water and just thought it would be cool to have another use for it.
Nope. It was stranded deep actually with the combination of the beauty of swimming in the sunken city of our game while holding the riptide.
Have you ever done it? Take your riptide and swim the depth of this city while these fishes swimming next to you, open the treasure boxes, search the ruins, it has plenty boxes and unbelievable beauty down there. The artist design team has done a stunning job down there, but we all miss it while going there struggling to save our breath from the one gate to the other.
And again in Siptah, the 2 stunning underwater caves, such beauty but no use except some legendary boxes waiting for skeleton keys. Yet why bother when a tier 4 surge is giving you a ton of legendary weapons.
So yes, spear fishing would give life to these unique biomes, breathing potions would find use.
Think about it.
There nothing more relaxing be in depths, try it my friend!