Floating Benches on Frontier Foundations & Floors

Just wanted to report a small issue. I’ve built myself a house in single player and used Frontier Foundations and Floors and when I place workbenches some of them float in the air and when I sink them down one notch they are into the floor. This causes thralls to be clipping the ground or hovering. Annoying and frustrating when I have would have to destroy my large base just to fix or attempt to fix it. Some of the workbenches I noticed had the issues are Torturers Bench, Improved Tannery, Masterwork benches like the armory and blacksmith Thaumaturgy Bench, etc.

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Greetings Exile,

Thank you for your report. Can you please share some screenshots to better showcase the situation?

Thank you in advance.





Looks more like thrall issues but, idk I tried placing them on just plain foundations outside and the issue still occurred even on other floors like reinforced wood and stone

Is it the same when you remove your mods?
PS: some items are naturally clipping even in servers without mods, but just to be sure…

I could try to remove the mods but, my base would go poof and I’d have to rebuild it again Northern Timber etc. Majority of the benches, base game and some of the modded ones are fine. The floor is only DLC flooring and the Torturers bench a base station with base thralls still have the issue on sandstone foundations. I guess I could try removing say like les building restrictions, I don’t think it would cause an issue. Maybe its a mod order thing its a new thing and didn’t have the issue two day ago at my other base in the desert. I only just moved my base two days ago to the north. and haven’t added or changed mod order.

option: if you have the Isle of Siptah DLC, you could remove your mods and start a single player game on that map to test the thrall and bench issues. this will not impact your other save game. you can have a single player save for each unique map with different mods loaded (though have to manually reset the load order if so).

Set yourself as admin
enter creative mode
build what you wish to test
spawn the crafter thralls (converted) and place them

I have removed all mods went to Siptah, problem solved. Proceeded to add mods one by one, issue occurred even after one mod was added. I can’t seem to pinpoint the issue. Mod Order:
ModControlPanel
Kerozards Paragon Leveling
Stacksize Plus
Archery Evolved
Unlockplus
Emberlight - Already tried without it since I know emberlight is outdated
Glass Constructions - Tried it without since it was the latest mod I added
Northern Timber
Less Building Placement - tried without
Fashionist
Barbarian Barber
Devious Desires
Immersive Armor - tried without and I know its outdated
Thralls are alive
Better Thralls
Simple Minimap
Chapter 3 combat hotfix - seems to be redundant now

I know the mod order is not the most organized but, these are the only mods I have currently

interesting. so adding only the mod control panel triggers this on your end? Does it happen with all types of foundations and all ceilings or only with the Frontier?

Even Control panel. All foundations and Ceilings. Usually I can debunk what the issue, modded Skyrim taught me that. but, for some reason its almost like my game is haunted. Idk It’s a mild annoyance and only certain benches do it. The fact that both modded and non modded benches float while other don’t. -shrug- I might just have to live with it. idk

Finally able to get into conan and took a look as well. I have a base with a mix of building styles. Argossean and Aquilonian pavilions and a Frontier tavern. I had to look close, but I did see the occasional floating or sunken thrall or placeable.

most obvious when in first person and when the object is visible as you are climbing stairs. otherwise i’d never have noticed. far less noticeable than spawning in half buried in the foundations though.

As it is most easily reproduced with mods installed, even if the mods have nothing to do with placed objects, i’m not sure how high the priority will be set.

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