Follower limit issue

(Solo PVE official) Can someone help me understand the logic please? So basically before the update I had crafters on every station, I had to remove the ones that didn’t disappear with the bug now I can’t assign them back to their stations because of my 65 follower limit… How is this meant to be more better and more enjoyable? Now my base is less lively… Have I now got to delete all my archers and fighters I’ve taken so long to capture and level just to craft stuff etc…? I just can’t understand why the limit wasn’t increased?.. And don’t say server performance because that has never mattered to Funcom as the changes and updates they’ve introduced over the years have not taken that into account.
P.S I do actually like the idea of the recent changes but the execution has been poor as usual… Please increase the limit from 65 - 100, especially on PVE as its not affecting anyone in a negative manner. Please don’t make me leave again! :pray: Thanks

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Yes…the there is the “returning home” bug that eats up positions, never return, and can’t be deleted because they can’t be found.

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