I don’t know, either. Can you share some actual hard data?
Don’t get me wrong, I’m on your side when it comes to these sharing restrictions, but I really don’t know where people get the data that makes them so certain about the playerbase breakdown.
Hard data won’t exist. Even looking at how many are playing on PVP enabled servers with building damage on won’t show the full picture. For example I know of a few servers that turn on building damage for a period of time during moderated raids.
Then there are PVP enabled servers that don’t allow PVP but have it on to allow for modded features to function correctly.
Pretty much everyone I know has all the dlcs in this game the thing is why would I buy anything else when it’s so easy to get banned? For simply playing the game. Why would I buy anything when they take months to fix things?
You don’t have to actually answer that as I don’t think you fully understand the banning. It won’t change anything but the truth is you are right pvpers don’t usually buy cosmetics and such because they don’t need extra content like that to keep them entertained. That’s the whole point of pvp.
To be perfectly honest though in my opinion I see this as a very cheesy way to treat a loyal fanb/player base and that comes from someone who’s played and supported this game since the beginning… I’ll stop here as this thread wasn’t meant to be another pvp vs pve fight
Tough thing to find but my gut tells me the numbers are/have dropped a lot over the last few months.
I’m just amazed that people think $11 for one set of armor and 2-3 weapons is a ‘great price’ when almost all the DLCs were 3 full sets of armor and a full set of weapons and/or a full building set for $15-$20 originally and now $10 all in all. (Oh, and I forgot they usually had a decent amount of placibles that now cost about $5 per set).
Making all new Bazaar items 5x as expensive is not the way to keep your players happy.
I don’t really have any hard data, but based of how much focus this game had since launch on pvp mechanics ie. gods, religion balancing, legendary weapon balancing, thrall balancing etc. It all seemed geared towards pvp, maybe the scale has shifted to pve as of late but this game as always felt pvp first.
Also, my comment wasn’t aimed towards PVP being more important over PVE or RP. I think all game modes should be considered equally. More is always better.
I believe that the old DLCs and old Funcom were more about building the customer base than making money. They basically gave away content and let anyone use it, regardless of if you payed or not.
Tencent is all about the bottom line and making money, the rules have changed and they will not give an inch on it.
Personally I do not care, I buy everything, and even bought all of the Battlepass items vs doing the challenges.
I completely understand what you are saying about sustainable business practices, but this is how large corporations operate. People need to either get used to the new system or stop playing. Tencent does not give a fig if the OP cannot gift his wife a set of armor, period.
This is my problem as well. I’ve bought the full game and every dlc pack in the past, but these prices on the bizarre are like FTP phone game prices.
I’m really quite surprised to see how many people are defending it to such a degree, even telling others to quit the game if they don’t like the prices, which isn’t ever great to see on a forum
A fool and their money is soon parted. FC bamboozled you. You’re right, you got took, scammed, cheated, defrauded. And they laughed at you. Why not? I guess we don’t need to defend them, it doesn’t matter, you’ll buy something again eventually. Because you can’t quit. They’ve got you stuck, forever.
Is that what you wanted to hear? When you all come here and give us this dumb white knight argument, is the above what you actually want to hear?
Maybe this is what those of us who admit to the truth about how this all operates should handle this from now on. Simple tell you what you want to hear.
Game? Not worth playing.
Servers? Dead.
Content you paid for? Waste of money.
Friends made in game? Just more duped victims.
Does it make you feel better to tell you that the $150+ and the hundreds of hours played was all a waste of time and effort in your life? All for nothing, right?
If you don’t wish to understand that people have different experiences based on the consequences of their choices, then that can be obliged. If you wish.
I didn’t say you were, but that you accused others by saying this:
For the record, I never defended any of FC’s decisions about the bazaar in this thread. They’ve already heard my feedback about the pricing for the last few months. Which is why I didn’t feel the need to repeat myself.
Much like people who play PVE are tired of hearing their opinions aren’t worth as much as PVPers, people are tired of being told the same when they actually enjoy the game, or God forbid give an opinion or statement about maybe, just maybe some of the rhetoric isn’t fair towards Funcom as well without being called a White Knight or in your words ‘Blindly Defending’.
Consider the following.
Conan Exiles is in “sunset” phase of the game’s lifecycle and spending much money on it is quite foolish, especially when new items are not attached to your steam account in any shape or form. The moment CE backend servers go down you as a player won’t have access to new items, unlike previous dlcs.
Now, back to “sunset” phase I mentioned above, Devs themselves create a better version of the game, a.k.a “Dune”, if you take a look at promotional materials on their official Dune page and read some of their financial reports and reports to investors you will see that new Dune game is nothing but Conan Exiles 2 but in another universe.
Well, well. well, isn’t it just upgraded curse wall and sandstorm mechanics from original CE game.
Here’s another one:
So ask yourself, as a customer, “Why would I buy something in a game that may die in a year or less?”
Because that’s what will actually happen to this game if they will copy the original CE formula for Dune game.
But that’s my personal view on the whole situation and you are free to agree or disagree.
Personally, I have 10 usd battlepass but I treat it an investment for some “free stuff” in the future because I still play this game.
Anything beyond that is investing into walking corpse of a game.
Checked the prices in bazaar so i decided to buy DLC Seekers of the dawn pack. THis kinda packages should be in bazaar (DLC’s worth every penny while for prices in bazaar I’m sure they are not fair.)
I’d buy a thing because I wanted it and thought it was fairly priced, as I have with the dlc packs before. I wouldn’t be surprised if they are sunsetting, but their announcements about more seasons and more content sound like they are trying to step up content.
As for Dune, I’m not interested actually. I play CE because I’ve always loved Conan. I don’t think it’s a very good survival game, it’s more an adventure/sandbox/build game in my eyes since you can easily sustain yourself just eating bugs and drinking from newb river. The survival elements aren’t very developed, although I do admittedly enjoy the need to eat and drink
If Dune comes to Gamepass I’ll definitely check it out, and if I like it I’ll buy it. I personally don’t have a huge amount of faith that it won’t be a buggy mess, and it won’t have Conan flavor to help me overlook the bugs.
For the record though I hope I’m wrong and it’s a much smoother ride for the players and the devs.
The same reason anyone pays money for consumable entertainment. Why does anyone pay for a movie ticket? Go to a concert? A theme park? It provides them entertainment value for the moment, for whatever reason.
This also isn’t very much of an argument as pretty much every video game ever made has a lifespan. Eventually something bigger, better, and more engaging comes along. Next fen rolls out, the new flavor of the month game hits market. People pour thousands and thousands of hours into MMOs, some with monthly subscriptions and no single player at all, and once you quit paying you have literally nothing but a desktop icon. And eventually those servers will go away too. As is life.
Exactly correct.
I do not get why people are so butthurt over what other people are paying for digital items for an online game.
If you cannot afford to buy the items, just move on, and stop with the salt already. It is really getting pathetic.
I tend to believe its more than being able to afford it or not. Pathetic…well I wouldn’t go that far as this is a forum where opinions are shared especially in a thread that is still somewhat on topic.
While in cinema they have to pay for warming the place, cleaning the seats, so you can use them, have to clean after you threw popcorn all over the place, electricity etc etc … Game industry (mostly) sells you recolors of the thing that all already in the game (good example is money grabbing Frontier). As i said before I wouldn’t mind … if for example price of building set would be 5-10€/$, but I’m sure I’m not paying 5-10€/$ for every piece.
My problem is not with microtransactions, but overpricing def. is. Just check Bazaar and tell me which thing in there is worth it’s full price or even discount like they call this kinda scam
I wouldn’t compare this kinda entertainment with virtual one. Never. To much of difference.