Game Idea for Multiplayer

Tribal Hegemony Game mode


I couldn’t upload the Picture of the provinces because my account is new, so I will just write the rules here. If you are interested in the idea, you can put up your own server, and modify the rules anyhow you want.

“Players form teams (tribes) and select a province (the map would be divided into provinces) as their homeland. They have to build at least 1 house in their province. A province can be captured immediately if there are no house there. Tribes can capture other provinces by taking control of / destroying the enemy’s main house (marked by a certain item). If a tribe loses all of it’s provinces, they are out of the game. Last tribe to be in the game is the winner. If your team has resources that another tribe lacks, you can trade it with them. They can also steal those resources from your lands. Diplomacy is relevant; you can form defensive pacts, alliances, peace agreements and open border pacts. Provinces can also be bought from other teams. Resource respawn rate should be lowered considerably so that resources would be rarer and the tribes would have to fight for them.”


3 Likes

Sounds good!

not great as you will get a Skyrim and Eso issue where people just steal and cheat via buggy mods while u work hard to built a reputation by purchasing points and crown from Bethesda

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