Absolutely not the case… and you’re directing that at literally the worst place you could
I don’t agree with all of their choices when hiding information, I even called out Dennis on it in a thread and then proceeded to actually address one of those things myself
However… given the game genre… bricks are simply not one of those things.
In a survival game you’re supposed to use intuition to throw things together and see if they stick, that’s pretty much one of the core concepts of the genre…
Example: Stumbling on an Aloe plant and realizing that “Maybe I can use this for healing somehow” and then you try to cook it / mash it / eat it… until something works.
And that’s how it used to be btw, healing potions were a hidden recipe of the cauldron, you had to throw 10 Aloe leaves in and turn on the fire (cauldrons used to operate with fuel and had no preset recipes)
what we’re playing atm is actually an RPG… slowly the survival elements have been tamed or removed, these being one of the last few in existence.
So no, I’m not “blaming the user”, perhaps blaming them for thinking they’re playing a different game but not for it being a “bug”.
When applicable though and when I do think they should provide more information, then I speak up as you see in the linked thread above.