Why does the grass not disappear when building over it? Makes really nice buildings look utter crap, can you fix it somehow or allow the sickle to remove it? I mean you can allow resources to despawn when building too close to it.
This’ll be because the grass you’re seeing isn’t harvestable, it forms part of the ground just as the sand does. It is a bit annoying but the only suggestion for now is to plan your foundations height to cover them buddy.
Grass could disappear if they used the script to erase in some neighborhood, but the developers do not do it because they are unnecessary. Like it’s raining in the building, it’s just collision zones that developers do not want to do.
I removed foliage in the graphics settings. That gets rid of it as well.
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