Initially added in the update thread, I thought more people might be interested in this and the details of the wildcat comparison I done so I thought I open a thread for it here too.
Ok, done some extensive testing to see what tamed lions do in Solo/Co-Op using admin tools.
Spawning them through the npc option (not the resource spawn tool to the right, the middle button at the top) allows you to also see all their attacks in a from of inventory objects.
Gotta make sure to spawn the pet versions ofc.
Tested out White Tiger, Greater Sabretooth, and Greater Lion (then Panther and Jaguar too, but I kinda flew over those)
White Tiger-
Damage = 78 with 9% penetration
Leap does sunder, other attacks apply bleed (making it probably one of the best options for PvE?)
Greater Sabretooth-
Damage = 83 with 12% penetration
Has no sunder, just bleeding attacks.
Greater Lion-
Damage = 76 with 9% penetration
Has no sunder…
Making it the worst option of all 3.
The way it is atm, there is no reason to go for a lion over the other 2.
Speed wise they all seem more or less the same, at times the lion a little faster like Panthers? Could be just placebo effect when I looked at it.
Furthermore, ALL attacks on he lion are the Greater Panther attacks. Even checked the Greater Panther pet and they indeed have the same “attack items” with the same damage/penetration outputs.
Which means that they probably havent even done the lion yet with its own statistics/attacks.
Now, I understand Sabretooh being stronger, but a Tiger being stronger than a Lion? There is a reason its called the king of the jungle.
If the intent is to overhaul it and add new attacks on some future update then I guess its ok. Still curious why it took so long for the lion to be added and when it did get added it is just a reskin of a panther.
If the intent on the other hand is to keep it like a panther… Please guys, don’t. It makes it again, useless as an option vs the others and just a skin at this point.
I would personally place it at 80dmg with 10% penetration, AND sunder. It will make sense since the Sabretooth is much harder to get and well, its pretty much a dino-cat so its ok to be the strongest of the bunch.
Having the scale go 76, 78, 80 and 83 for Panther, Tiger, Lion and Sabretooth respectively. The Sabretooth having no sunder could excuse the slightly higher difference (3 attack points compared to 2 per interval before it) and more penetration.
The lion, slightly more penetration, and more damage with sunder. Making it the best option from all the “normal” cats and not dinos, lol, and more useful as an option, but balanced enough and clearly not be the strongest. The Sabretooth can keep that title.
Anyone else agree with all this?
I would further add, that health differences would be nice to also add. All greater pets have the same health. I guess to some extent it is easier for balancing. But balancing should really be done with regards to the pet type.
I would make the STooth have the largest health pool. Then the lion. Followed by the Tiger and lastly Panther.
Lastly, animation/attack speeds could also be different, making more sense as well. Tigers and Panthers can be slightly faster at this point, lighter and less health, the other two thus being tankier and slightly slower (keep speed as is now, just make the other 2 faster).
Jaguar from what I saw is pretty much the same with Panther? Although, it has its own attack-items Think it has sunder too? Can’t remember, couldnt be bothered going back and testing that 5th one out again.
Again, interested in peoples opinions on these.