Guardian has too many useless combos, feats and inefficient mechanics
First, i talk about basic combos
Flexus strike - what is this garbage? I dont find any useful scenario of using this. It has 40s cooldown for little stamina stuff. Dont waste our combo slot like this
Dulling blow - another garbage from basic combo set. It has 0 dps for nothing. Only scenario of using this is when your mobs have tripple shield on leftside in PVE. Come on. Add dot or armor debuff on it. Or just boost its pathetic dps.
Guard - good unless youâre switching to s&s. Why do we lose the armor buff whenever we switch? Maybe getting 10% armor buff on s&s can be too good, But then give the buff back when we switch back from SS to polearm. Currently it prevents flexible weapon switching play. Not good combo design.
Second, feats
All the feats that add 1% dps on overreach&FA - it provides 0 when you have poor base dps on these combos.
Morale boost - useless feat coming from useless combo. I cant even talk about it because its totally forgotten feat
Enrage spirit - it adds only 0.15% weapon damage on each wraith stack. It means you only get 3% on 20stacks per feat while you can get static 3% from general feat. Getting 20 stack takes 100years and in pvp its even worse. You will not able to get above 6~8 stacks in pvp because it has really short duration(10s). Just remove wraith and merge it to vengence.
Call to arms - group buff but you cant get the effect from it. What a joke. Those faliure feat design led guardian to the lowest dps in the game.
Titanic smash - reduce itâs cooldown to 10s so we can actually stack the debuff that is only way to boost our low dps at this moment.
Revenge - 5% of guardâs retaliatory damage? Lol the base damage is very low and its only 40% chance. You will add â1â expectation damage from being hit. Total failure. Do some math devs.
Disarming aggression - 4% âcomboâ damage boost for 15s 45cd. So you get 1.33% âcombo damageâ in average. Trash.
Sweep the field - let me ask. What is the purpose of increasing knockback distance? Is it for trolling? To make someone falls from rooftops?
Skewer - make it back to insta combo. While conq can snare anybody at anytime instantly, dt can snare anybody at anytime in range, we have to perform 1 step combo which has 50s cooldown.
Riposte - 255 dps is not worthful reward for evading an attack. It should be 400 dps atleast
Hateful vengence - once again. Only 3% weapon damage at full stack of vengence. Vengence is easier to stack than Wraith so its slightly better than Enrage Spirit, but still when you can get static 3% weapon damage from general tree, this is bad.
And boost polearm weaponâs damage. Polearms should have atleast 5% more damage than 2hb/2he.
I know funcom doesnt care about the game anymore but do something on this class its been 6 years