Please revert the Stamina change back to the previous patch, when you couldn’t get all your stamina in less than 0.9 seconds regardless of your armor type.
Yes, of course this is a PVE and RP thing, has nothing to do with PVP.
Baazar and Battlepass super awesome, revert changes and we buy more stuff.
I’m a PvE player and I don’t want a revert on stamina system. Stamina system is really nice change and combat feels better than before when you got exhausted.
How does this impact PvE and RP folks in a negative manner?
They changed the very nature of stamina drain and recovery and adjusted damage and npc hit points for this as well. I don’t see the issue here. Can you add more details on why it’s bad?
Tell me you don’t pvp without telling me you don’t PVP.
Must be nice to roll like 100 times in a row because you don’t get any kind of penalty for sucking bad at managing your own stamina and spamming the same thing over and over again
I’m not bad at stamina management. I’m just saying the new stamina regen is better. Combat feels better, and I find myself engaging in combat more often with the new system.
Being blatantly overpowered feels better, until you get bored because there is no challenge at all.
Speak for yourself, i like the way it is now and i don´t do pvp
You can do this yourself. Check your ServerSettings.ini, here’s the settings to check, and their default values:
StaminaRegenerationTime = 1.75
StaminaOnConsumeRegenPause = 0.1
StaminaOnExhaustionRegenPause = 0.1
StaminaLightArmorNoLoadRegenMultiplier = 1.0
StaminaLightArmorLightLoadRegenMultiplier = 1.0
StaminaLightArmorMediumLoadRegenMultiplier = 1.0
StaminaLightArmorHeavyLoadRegenMultiplier = 1.0
StaminaLightArmorOverLoadRegenMultiplier = 1.0
StaminaMediumArmorNoLoadRegenMultiplier = 0.9
StaminaMediumArmorLightLoadRegenMultiplier = 0.9
StaminaMediumArmorMediumLoadRegenMultiplier = 0.9
StaminaMediumArmorHeavyLoadRegenMultiplier = 0.9
StaminaMediumArmorOverLoadRegenMultiplier = 0.9
StaminaHeavyArmorNoLoadRegenMultiplier = 0.85
StaminaHeavyArmorLightLoadRegenMultiplier = 0.85
StaminaHeavyArmorMediumLoadRegenMultiplier = 0.85
StaminaHeavyArmorHeavyLoadRegenMultiplier = 0.85
StaminaHeavyArmorOverLoadRegenMultiplier = 0.85
Nope- stamina is just fine the way it is. I dont see a reason for this to change back.
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