Are they implementing restriction to high pings?
I have a couple of allies with high ping.
Are they implementing restriction to high pings?
I have a couple of allies with high ping.
Old post but I assume still a thing:
Idk if its 140 or not but the implication is yes there’s a cap.
it’s 200 for Japan and Asian servers. At 200 it will not allow connection. But at the same time the Funcom server listing is bugged hard! Sometimes a server is listed at 500 ping or more and just minutes later a relaunch will detect it at 40ping or something similar. This isn’t actually possible and points to broken code or bad conventions in FC’s launcher.
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