How to rebind quick loot key in conan enhanced?

tried to change it in input.ini but it seems game ignore the rebind i do for. anyone know what i do wrong ?

i want f for loot all, and q for lootone

ActionMappings=(ActionName=“QuickLootCycleSelectionNext”,Key=MouseScrollDown,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=“QuickLootCycleSelectionPrev”,Key=MouseScrollUp,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=“QuickLootNavCancel”,Key=Escape,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=“QuickLootNavCancel”,Key=Gamepad_FaceButton_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=“QuickLootNavDown”,Key=Gamepad_DPad_Down,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=“QuickLootNavLeft”,Key=Gamepad_DPad_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=“QuickLootNavRight”,Key=Gamepad_DPad_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=“QuickLootNavTakeAll”,Key=F,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=“QuickLootNavTakeAll”,Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=“QuickLootNavTakeOne”,Key=Gamepad_FaceButton_Bottom,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=“QuickLootNavTakeOne”,Key=Q,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName=“QuickLootNavUp”,Key=Gamepad_DPad_Up,bShift=False,bCtrl=False,bAlt=False,bCmd=False,bLongPress=False)=Gamepad_DPad_Up,bShift=False,bCtrl=False,bAlt=False,bCmd=False,bLongPress=False)

solution is provided here; thank again to @Mortifatality