I made a custom Horse, saddle, lance package for my server. Just a retexture, except the Horse is 10% bigger and has 20 inventory slots. I was going for sort of a “Hellboy, the horse” look. The idea is the undead horse was killed in a battle in a burning forest and then it’s burned and smoldering body was reanimated and claimed along with the saddle and lance that were also affected by the fire. Going for kind of a molten/“color case hardened” and heavily oxidized look.
This season we created “Safe Zones” on our map so players could opt-out of raid if they wanted, but I wanted to come up with a special reward for the players that stayed in raid areas.
So the players who get raid blessings from the raid-NPC on our server become eligible to get this horse, saddle, lance combo after they buy 9 raid blessings.
These are so lovely. I adore subtle changes that add flavour.
Sweet custom horse!
Hey SundayRaid, may you help me out? I’m trying to get a custom retextured horse and custom saddle in as well. I SEE my custom retex of the horse in the Blueprint (Bitter Wind-Biter from Age of Conan warpainted Hyrkanian Horse) … but no matter what I do.. .whenever I spawn/craft my custom horse, the retex never gets through… it’s the buckskin default always.
EVEN when pointing to “Horse_Knight_v3” the spotted one… ONLY the default “Buckskin One” gets created! So something is not reading right from my custom modded “HTK_SpawnDataTable”… I have the ModController set up correctly to merge tables and everything. What gives?
The molten, color-case-hardened aesthetic you went for turned out awesome, and the scaling tweak plus 20-slot inventory is such a smart gameplay reward. Tying it into the raid blessing system was a clever way to make it feel truly earned, too.