Once again, sorry for my English level. I hope you will understand this post.
As I’m in the process of moving my base (a sad story of people spending their time building in front of my door), I have quite a bit of time to think and thought of a slightly different concept of thrall . But that could be very useful for all players. I called him the Foreman.
The foreman is not an ordinary thrall, he is a superior NPC who cannot be placed on the wheel of pain. The only way to have him/her at your service is to pay for. Yes, like a mercenary, an elite. Some foremen will ask for an amount of gold, silver, or even a certain type of legendary weapon to agree to come to your house. Once the payment is made, this NPC appears in your inventory (like a thrall) and you can place it in your base.
This is how it works:
The foreman does not deploy alone. It’s not just a person who will stand and wait for your requests. Each foreman would spawn with their own workshop, workbench, or small work area. This enriches the decor and is more or less large, depending on the type of foreman.
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Each foreman offers different services but each service must be purchased in exchange for something. Weapon, resources, food, potions…
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The purpose of a foreman is to improve your existing thralls, offer you additional customizations, even new resources.
Examples:
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The WeaponMaster is a foreman who appears surrounded by a small training circle for warriors. In exchange of loots, it allows you to assign bonuses to your fighters (+100 HP…) or reset a perk.
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The Mistress of Ornaments is a woman of exquisite taste, who allows you to earn ornaments in exchange of precious materials. An ornament is a skin, a style that you can assign to an artisan thrall. For example, if you assign this skin (sorry, this « style of sumptuous clothing ») to a blacksmith, you just have to click/drop the skin on the icon of the blacksmith and its look changes. Gone are the greyish rags. We have style in this base !
-The Beastmaster is not just a Teimos. He is a foreman specializing in animals and capable, like the Weaponmaster of improving your pets and resetting their perks.
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The Gardener appears with a small patch of vegetable patch. In exchange of materials, it allows to create new types of seeds and vegetables (potatoes, carrots, edible roots) allowing to create new recipes
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The Children of the King in Yellow are three foremen who appear together. It is a troupe of dancers and musicians. Not only do they improve your dancers, but they also make music, juggle and do acrobatics, enough to liven up your dancing room !
Etc…etc…
Thanks for reading !