Inventory Key Lag

Game mode: Online official
Type of issue: Bug | Performance
Server type: PvP
Region: N America
Mods?: No
Edition: Steam


Bug Description:

There is a clear pause in the action when you press “i.”


Steps to Reproduce:

Step-by-step process to very visibly re-create it:

  1. Step 1: set your toon to auto-run in 3rd person
  2. Step 2: press jump
  3. Step 3: as your toon leaps, press “i”
  4. Step 4: your character will pause mid-air before finishing the jump, while the “menus” are invoked

This happens dramatically on a server. Very minimally/tolerably on single player.

I do have video, if that’s necessary.

Im getting the same thing, as well opening chest does the same thing.
Im playing on official server pve-c on pc.

Thanks for the confirmation, @AstroPony.

To be certain I followed my own steps and tried invoking the Map, ESC and Player List, and none of them introduce this appreciable lag.

Testing testing testing yesterday, it occurred to me: Is it possible there’s something amok with the sound that plays when you invoke INV?*


* The same could apply to a chesticle, h/t AstroPony.

Hey, @Barnes, just out of curiosity: is there any way you can get a clanmate or a buddy to stand beside you and look at you when you do that? I’m wondering if they’ll see you hovering in midair or land normally.

It looks like any other character, a normal arc onto the ground.

The purpose of the running is this is the way I see it every day whilst scoutink – to do a sprint-autorun I always invoke the Inv panel and then toggle it off. After seeing it so often like this, it seemed the most dramatic illustration.

The inference is I might be standing perfectly still, key my Inv, then while the client pauses up to 250ms someone might’ve entered the “make Barnes into a pincushion” range. :candle: