Scrivnomancer wrote some of the best storylines in the history of gaming, in my opinion.
To whoever, at Funcom, thingk that jumping puzzles belong anywhere but Mario games, please stop. your engine is not good enough to make it FUN, it makes it an annoyance. The name of your company is not AnnoyanceCom.
Iâm very torn on âCost of Magicâ, I enjoyed the quest but hated the jumping bits. Its success or failure was also very dependent on what computer I did it on and whether Virgin Media was misbehaving that dayâŠ
Itâs not even that Iâm complaining about, thatâs an extreme the Floor is Lava achievement. It shouldnât even be that hard except the characters decide to take extra steps before jumping or extra steps after jumping because âstumbling for realismâ which is fine and dandy, except it has not place in jumping puzzles due to its inconsistency. Oh that and Iâve failed the achievement when Iâm not touching the ground, still on a car, just randomly decided Iâve failed the achievement. Jumping games require precise control and , you know, good programming. This is not it.
Also, Jumping puzzle games should have a label saying that theyâre jumping puzzle games so I can avoid them like the plague they are. Some sort of PEGI rating.