Upon being knocked out (for capture) and falling to the ground, thralls human npc are falling through the map/ground. I captured 4 thralls between yesterday and today, and 2 of the 4 fell through the ground. Good news…dead human npc do not seem to be falling through the map. The dead bodies seem to ‘set’ and lay upon the ground. This looks like it was fixed. However, the KO’d npcs are still falling through the map. The human npc’s falling through the map mesh has been a persistent, unfixed problem for a long time. Very disruptive to a fundamental part of gameplay.
In case you don’t know, there is a workaround: go away and come back. When the game re-renders the scene, chance is that your disappeared knocked-out thrall will be there.
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