Game mode: [Enter game mode here: Online private
Type of issue: [Enter one of the following: Bug | Performance
Server type: [Enter one of the following: PvE-Conflict
[Describe the bug here]
Consistently even during a purge which caused the next wave not to come have thralls i have knocked out simply fell through the floor. Very frustrating when you find a named thrall and it falls into the lower hell box… It seems if a thrall is on a hill they will just phase through the ground but sometimes its just on a basic incline. A similar bug will also happen if you use admin teleport, sometimes you will just stand still in the gaping sky box for 30 minutes, but if you have someone who teleports with you they will just fall over and over and over keeping the loading times going, and forcing you to wait even longer for the world to spawn. This game is so fun, though certain bugs, and the lag that makes you teleport and die randomly will kill it if those issues are not addressed.
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
- Knock out a thrall on an incline then be sad as they phase through the ground possibly requires server lag.
- To fix the bug just create a command for after a thrall gets knocked out, that it has a temporary invisible ground that it will fall on, or just make them fly vertically a little when they get knocked out.