Kuthchemes Temple Onslaught
“From horizon to horizon no sign of life: only the sheer breathtaking sweep of the naked desert, bisected by the wandering line of a long-dry river course; in the midst of that vastness the glimmering fangs of the ruins, the columns standing up like broken masts of sunken ships—all dominated by the towering ivory dome before which Shevatas stood trembling.” - “Black Colossus”, Robert E. Howard, 1933
A new face arrives in Old Tarantia, seeking the aid of King Conan and his allies. Known as Vateesa, the Oracle, she brings dire news: The ancient sorcerer, Thurga Khotan, has awoken and marches on the destroyed city of Kuthchemes. His temple, known as the Ivory Dome, still stands; in it, ancient relics of immeasurable power…and the whispers of a slumbering dread god underneath. We trust you understand the terrible fate that would befall the world if a mad sorcerer were to acquire these treasures…
A classic story brought new life, now’s your chance to experience a slice of Hyborian lore; introducing Kuthchemes Temple Onslaught, a brand-new scenario inspired by the original “Black Colossus” story by Robert E. Howard!
Set at the Ivory Dome of Kuthchemes and the tomb of the sorcerer king, your band of heroes must stand against the seemingly endless hordes of Thugra Khotan. Seek out Oracle Vateesa in Old Tarantia for a new quest, and open the Raid Finder (Magnifying Glass at top-left, or CTRL+R) to find Kuthchemes Temple Onslaught (hereby referred to simply as “Onslaught”).
From this interface, you may either queue up for a random group to enter Onslaught, or queue your group in so you can work together. This is what it looks like currently on TestLive; it will be updated by the time Onslaught launches.
Once you’re transported to the playfield, you’ll have a chance to explore and get a lay of the land before the scenario begins. Once you and your team are ready, fight to the top of the steps of the Ivory Dome and interact with the red war banner at the top. Once you interact with the war banner, the Onslaught begins and does not end until you choose to leave or until your entire party is slain.
Each progressive wave of Onslaught is intended to be more and more difficult for you and your group to overcome. Every several waves, the composition of Thurga Khotan’s armies changes to represent his various followers: Shemites, Stygians, Zugites, and Kushites.
Enemies in Onslaught occasionally drop glowing potions where they die. These special powerup potions grant powerful temporary buffs to those who simply moving across the powerup in the field. Powerup Potions come in four varieties:
- Regeneration (heals you)
- Power (improves your offensive capabilities)
- Protection (improves your defenses)
- Cleaving (attacks hit more targets)
In addition to endless hordes of enemies, you will encounter special events and challenges in and around the Ivory Dome:
Thurga Khotan himself is a powerful sorcerer and may use his arsenal of magic against you. Stay vigilant for falling meteors or clouds of poisonous gas at your party’s location, and get out of the way!
Sometimes, a “Courier of Kuthchemes” may spawn and wander the area; if attacked, they will scuttle away. Kill them for an extra stash of Mythical Relics.
There are areas throughout the map that feature hostile enemies around a point. These encounters are 100% optional, but offer bonus rewards for their defeat.
Special enemies, more powerful than standard fodder, supplement these armies and drop rewards when defeated.
Champions are summoned when a new, special meter fills to maximum. This bar is filled by performing fatalities and gaining chain kills. Click here to find out more about this new meter and champions.
Additional Special Enemies are periodically summoned during any wave and present unique challenges for your group. You’ll need to react to them in different ways if you intend to survive! Click here to jump to a compendium on these Special threats.