so the block count decay idea well that helped a little for sure… but its still far from being fixed…
so here is my suggestion.
Land Claim Pillar - Each player is able to set down 1 pillar at any given time ( like a bed roll currently, though maybe have it a setting in the server settings for private servers on the # limit ). That pillar has a sphere in which it can be used to claim land… the sphere is not visible after you set it… but only as you trying to place it down…
The Pillar can have Various Tiers to increase the size of your land claim.
A player can still build anywhere in the map, but unless inside a land claim sphere, their buildings decay much faster as well as have 50% of their normal HP’s. You can also still build inside another players sphere as long as its not to close to their structures as the settings are now… but having even further increased decay time and only 25% of their normal hps.
Guild Spheres can overlap to help create ownership of larger areas for building.
Having Multiple bases around the map would only be possible if your in a clan and someone is using their sphere at other locations.
A sphere can not be placed over lapping another non allied players sphere.
It is a sphere there for has a horizontal and vertical limitation. so if someone builds up “high” and the area below their base is out of the sphere well then someone could build a base up there…
I am sure a lot of people will hate this idea, but I am also sure it will help greatly with land claim grieving.